ACID BATH · DRUM FILLS

The drum fills in Dr. Seuss is Dead

5 fills to learn, played 13 times across 143 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
52 BPM
TIME
4/4
BARS
143
LENGTH
11:30
DIFFICULTY
76/100

Bar 7, and 3 more times

LOOP · 52 BPM
PLAYED AT BARS 7-8 AND 56-57 · LANDS ON BAR 9

On crash, ride, snare, high tom, mid tom and kick. 41 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 9. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 10, and 1 more time

LOOP · 52 BPM
PLAYED AT BARS 10 AND 59 · LANDS ON BAR 11

On ride, snare, high tom, mid tom and kick. 31 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 11. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 12, and 1 more time

LOOP · 52 BPM
PLAYED AT BARS 12 AND 61 · LANDS ON BAR 13

On crash, ride, snare, high tom, mid tom and kick. 44 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 21, and 1 more time

LOOP · 52 BPM
PLAYED AT BARS 21 AND 70 · LANDS ON BAR 22

On snare, high tom, mid tom, floor tom and kick. 38 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 22. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 29, and 2 more times

LOOP · 52 BPM
PLAYED AT BARS 29, 37 AND 78 · LANDS ON BAR 30

On crash, ride, snare and kick. 35 out of 100 -- a fair first song -- and what decides that is how fine the subdivision is. In the song it lands on bar 30. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Dr. Seuss is Dead?

5 distinct fills, played 13 times: bars 7-8, 10, 12, 21, 29 and 37, and 5 more places.

What is the hardest fill in Dr. Seuss is Dead?

The one at bar 12, at 51 out of 100. 143 bars, 11:30, at 52 BPM: slow enough that every note is exposed. Crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick and nothing else.

READ OFF THE SCORE ITSELF · 143 BARS ANALYSED