DEF LEPPARD · DRUM BEAT

The drum beat in Foolin'

The beat the song is built on is a 2-bar phrase, played through bars 37-44, 75-81 and 107-112 -- 18.4% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

TEMPO
113 BPM
TIME
4/4
BARS
125
LENGTH
4:25
DIFFICULTY
52/100

The beat, written out

LOOP · 113 BPM
FOOLIN' · BARS 37-38

It is played on crash, snare and kick, counted in sixteenth notes. On its own it scores 21 out of 100 -- straightforward -- and the thing that decides that is the independence between the hands and the feet.

The whole song is 52 out of 100, so the beat is not the hard part: what costs you is everything around it, the joins and the fills.

How to get it under your hands

The room opens this beat on its simplest reduction, at 85 BPM, and adds the notes back a rung at a time -- 3 of them. Nothing is a matter of opinion: each rung has a tempo to reach and a gate to pass before the next one.

  1. Skeleton. Only the notes that land on a beat. The point is to feel where this bar stands.
  2. Kick and snare, whole. The feet and the snare exactly as written, and nothing else. This is the part to know by heart.
  3. As written. Open hi-hat, ghost notes, accents and the crash where they belong.

Tempo goes 85, 99 and 113 BPM, and the gate at each one is 8 loops in a row with no wrong note and no wobble in the time.

PRACTISE THIS BEAT →

Questions

What drum beat does Foolin' use?

A 2-bar phrase on crash, snare and kick, in 4/4 at 113 BPM, counted in sixteenth notes. It is written out above, and it covers 18.4% of the bars the kit plays.

Where does the beat come in?

Bars 37-44, 75-81 and 107-112. The time is kept on the silence to start with, and it changes 17 times over the song.

Is the beat in Foolin' hard?

21 out of 100 on its own -- straightforward. The song as a whole is 52 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

READ OFF THE SCORE ITSELF · 125 BARS ANALYSED