← SONGS

Full Metal Jacket · Muzzle Brake

EXERCISE 3 OF 37
Groove H -- Part H
20 / 79 BARS COVERED
0 / 37 PASSED · 6 BARS LIT · IN THE PART H
PART C
PART H
PART J
PART N
CHORUS
OUTRO
OUTRO 2
7 groovesORCJH+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 9
FILL · 6
LAND · 6
RUN · 1
JOIN · 6
LINK · 4
SECTION · 4
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Full Metal Jacket on drums

73 bars of 4/4 at 150 BPM, about 1:47 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

70 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
150 BPM
TIME
4/4
BARS
73
LENGTH
1:47
DIFFICULTY
70/100

kick and crashes through bars 1-4, toms through bars 5-16, snare through bars 17-33, hi-hat through bars 34-41, ride through bars 42-48 and kick and crashes through bars 49-50, and 5 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 42-48 and 73-78 -- 16.9% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    43
    1...........2...........3...........4...........
RD |x-----x-----x-----x-----x-----x-----x-----x-----|
SD |------x-----------x-----------x-----------x-----|
BD |x-----------x-----------x-----------x-----------|
Full Metal Jacket -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

6 fills to learn, played 7 times: bars 8, 10, 12, 14, 16, 28 and 1 more.

What the course does

It cuts the song into 30 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- O -- 1 exercise, about 18 minutes.
  2. The grooves the song is built on -- N -- 1 exercise, about 16 minutes.
  3. The grooves the song is built on -- H -- 2 exercises, about 26 minutes. Open above.
  4. Through Part C -- 6 exercises, about 29 minutes.
  5. Through Part C and Part H -- 6 exercises, about 20 minutes.
  6. Through Part C and Part H -- 2 exercises, about 23 minutes.
  7. Through Part J -- 3 exercises, about 27 minutes.
  8. Bars 21-37 -- 7 exercises, about 32 minutes.
  9. and 3 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Full Metal Jacket?

150 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Full Metal Jacket hard to play on drums?

70 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 69 out of 100; the rest of the number is everything around it.

How long is the drum part?

73 bars, about 1:47 at the written tempo. The course breaks it into 30 exercises over 11 sittings, about 24 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Full Metal Jacket?

6 fills to learn, played 7 times: bars 8, 10, 12, 14, 16, 28 and 1 more.

READ OFF THE SCORE ITSELF · 73 BARS ANALYSED