BLINK-182 · DRUM FILLS

The drum fills in Give Me One Good Reason

7 fills to learn, played 27 times across 125 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
158 BPM
TIME
4/4
BARS
125
LENGTH
3:10
DIFFICULTY
62/100

Bar 32, and 1 more time

LOOP · 158 BPM
PLAYED AT BARS 32 AND 72 · LANDS ON BAR 33

On ride, snare, floor tom and kick. 46 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 33. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 36, and 5 more times

LOOP · 158 BPM
PLAYED AT BARS 36, 44, 76, 84 AND 112, AND 1 MORE PLACE · LANDS ON BAR 37

On ride, snare and kick. 38 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 37. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 39, and 9 more times

LOOP · 158 BPM
PLAYED AT BARS 39-40, 47-48, 79-80, 115-116 AND 123-124 · LANDS ON BAR 41

On ride, snare, high tom, floor tom and kick. 47 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 41. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 87, and 3 more times

LOOP · 158 BPM
PLAYED AT BARS 87-90 · LANDS ON BAR 91

On crash, ride, hi-hat, snare, high tom, floor tom and kick. 54 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 91. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 93, and 1 more time

LOOP · 158 BPM
PLAYED AT BARS 93-94 · LANDS ON BAR 95

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 45 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 95. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 98

LOOP · 158 BPM
PLAYED AT BAR 98 · LANDS ON BAR 99

On hi-hat, snare, high tom, mid tom, kick and hi-hat foot. 75 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 99. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 101, and 1 more time

LOOP · 158 BPM
PLAYED AT BARS 101-102 · LANDS ON BAR 103

On crash, hi-hat, snare, high tom, floor tom and kick. 63 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 103. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Give Me One Good Reason?

7 distinct fills, played 27 times: bars 32, 36, 39-40, 44, 47-48 and 72, and 11 more places.

What is the hardest fill in Give Me One Good Reason?

The one at bar 98, at 75 out of 100. 125 bars at 158 BPM -- fast, and 3:10 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 125 BARS ANALYSED