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Good Times Bad Times · Led Zeppelin

EXERCISE 25 OF 41
Join Chorus 2 to Part I (bars 35-37)
50 / 65 BARS COVERED
0 / 41 PASSED · 3 BARS LIT · IN THE CHORUS 2, PART I
PART B
PART F
PART K
CHORUS 2
PART I
CHORUS 3
OUTRO
OUTRO 2
7 groovesHFKQB+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 9
FILL · 5
LAND · 5
RUN · 2
JOIN · 8
LINK · 5
SECTION · 6
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Good Times Bad Times on drums

65 bars of 4/4 at a walking 95 BPM, 2:44 of playing, on crash, snare, high tom, floor tom, kick and hi-hat foot.

71 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
95 BPM
TIME
4/4
BARS
65
LENGTH
2:44
DIFFICULTY
71/100

toms through bars 1-29, snare through bars 30-39, toms through bars 40-41, snare through bars 42-56, toms through bars 57-60 and snare through bars 61-65.

The beat

The beat the song is built on is one bar, played through bars 18, 21 and 31, and 4 more places -- 16.9% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

    31
    1...........2...........3...........4...........
CC |x-----x-----x-----x-----x-----x-----x-----x-----|
SD |------------X-----------------------X--x--------|
BD |x-----x--------------x--x--x-----x-----------x--|
HF |x-----x-----x-----x-----x-----x-----x-----x-----|
Good Times Bad Times -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

5 fills to learn, played 8 times: bars 5, 11, 13, 40, 57, 58 and 2 more.

What the course does

It cuts the song into 35 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- H -- 1 exercise, about 17 minutes.
  2. The grooves the song is built on -- D, E -- 2 exercises, about 27 minutes.
  3. Through Part B -- 4 exercises, about 22 minutes.
  4. Through Part B and Part F -- 5 exercises, about 31 minutes.
  5. Through Part F and the Chorus -- 4 exercises, about 32 minutes.
  6. Through the Chorus and Part K -- 4 exercises, about 30 minutes.
  7. Through Part K and the Chorus 2 -- 4 exercises, about 28 minutes.
  8. Bars 35-49 -- 6 exercises, about 27 minutes. Open above.
  9. and 3 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Good Times Bad Times?

95 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Good Times Bad Times hard to play on drums?

71 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 67 out of 100; the rest of the number is everything around it.

How long is the drum part?

65 bars, about 2:44 at the written tempo. The course breaks it into 35 exercises over 11 sittings, about 25 minutes each.

What do I need on the kit?

crash, snare, high tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Good Times Bad Times?

5 fills to learn, played 8 times: bars 5, 11, 13, 40, 57, 58 and 2 more.

READ OFF THE SCORE ITSELF · 65 BARS ANALYSED