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Infra-Red · Three Days Grace

EXERCISE 29 OF 29
Play the whole song with the record
91 / 106 BARS COVERED
0 / 29 PASSED · 106 BARS LIT
COUNT-IN
PART C
PART D
PART C
CHORUS
PART D
PART C
CHORUS 2
OUTRO
OUTRO 2
5 groovesFDCS1JFill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 5
FILL · 4
LAND · 4
JOIN · 6
LINK · 6
SECTION · 3
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Infra-Red on drums

106 bars of 4/4 at 112 BPM, about 3:47 of playing, on crash, ride, hi-hat, snare, mid tom, kick and hi-hat foot.

51 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet.

TEMPO
112 BPM
TIME
4/4
BARS
106
LENGTH
3:47
DIFFICULTY
51/100

silence through bars 1-16, ride through bars 17-20, hi-hat through bars 21-32, ride through bars 33-40, snare through bars 41-48 and ride through bars 49-50, and 6 more changes after that.

The beat

The beat the song is built on is one bar, played through bars 41-45, 71-75 and 88-94, and 2 more places -- 28.6% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    41
    1e+a2e+a3e+a4e+a
CC |x---x---x---x---|
SD |----x-------x---|
BD |x--x------x--x--|
Infra-Red -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

4 fills to learn, played 12 times: bars 16, 32, 46, 48, 62, 76 and 6 more.

What the course does

It cuts the song into 24 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- F, C -- 2 exercises, about 25 minutes.
  2. The grooves the song is built on -- D -- 5 exercises, about 29 minutes.
  3. Bars 29-44 -- 6 exercises, about 26 minutes.
  4. Bars 45-77 -- 4 exercises, about 25 minutes.
  5. Through the Chorus 2 and the Outro -- 5 exercises, about 29 minutes.
  6. Through the Outro and the Outro 2 -- 6 exercises, about 24 minutes.
  7. The whole song -- 1 exercise, about 10 minutes. Open above.
START THE COURSE ↑

Questions

What BPM is Infra-Red?

112 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Infra-Red hard to play on drums?

51 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 37 out of 100; the rest of the number is everything around it.

How long is the drum part?

106 bars, about 3:47 at the written tempo. The course breaks it into 24 exercises over 7 sittings, about 24 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, mid tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Infra-Red?

4 fills to learn, played 12 times: bars 16, 32, 46, 48, 62, 76 and 6 more.

READ OFF THE SCORE ITSELF · 106 BARS ANALYSED