SLAUGHTER TO PREVAIL · DRUM FILLS

The drum fills in KID OF DARKNESS (correct)

14 fills to learn, played 24 times across 151 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
140 BPM
TIME
4/4
BARS
151
LENGTH
4:17
DIFFICULTY
61/100

Bar 9

LOOP · 140 BPM
PLAYED AT BAR 9 · LANDS ON BAR 10

On snare, floor tom and kick. 63 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 10. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 17

LOOP · 140 BPM
PLAYED AT BAR 17 · LANDS ON BAR 18

On crash, snare, floor tom and kick. 58 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 18. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 25, and 1 more time

LOOP · 140 BPM
PLAYED AT BARS 25 AND 55 · LANDS ON BAR 26

On crash, snare, mid tom, floor tom and kick. 47 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 26. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 47

LOOP · 140 BPM
PLAYED AT BAR 47 · LANDS ON BAR 48

On snare and kick. 65 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 48. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 51

LOOP · 140 BPM
PLAYED AT BAR 51 · LANDS ON BAR 52

On snare, mid tom, floor tom and kick. 58 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 52. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 64, and 3 more times

LOOP · 140 BPM
PLAYED AT BARS 64-67 · LANDS ON BAR 68

On crash, snare, mid tom, floor tom and kick. 82 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 68. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 69, and 2 more times

LOOP · 140 BPM
PLAYED AT BARS 69-71 · LANDS ON BAR 72

On crash, ride, snare, mid tom, floor tom and kick. 60 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 72. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 88, and 3 more times

LOOP · 140 BPM
PLAYED AT BARS 88-91 · LANDS ON BAR 92

On crash, snare, mid tom, floor tom and kick. 65 out of 100 -- demanding -- and what decides that is how much of it falls off the beat. In the song it lands on bar 92. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 102, and 1 more time

LOOP · 140 BPM
PLAYED AT BARS 102 AND 107 · LANDS ON BAR 103

On crash, mid tom, floor tom and kick. 47 out of 100 -- a step up -- and what decides that is how fine the subdivision is. In the song it lands on bar 103. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 104

LOOP · 140 BPM
PLAYED AT BAR 104 · LANDS ON BAR 105

On crash, snare, mid tom, floor tom and kick. 61 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 105. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 109

LOOP · 140 BPM
PLAYED AT BAR 109 · LANDS ON BAR 110

On crash, snare, mid tom, floor tom and kick. 61 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 110. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 117

LOOP · 140 BPM
PLAYED AT BAR 117 · LANDS ON BAR 118

On crash and kick. 50 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 118. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 132

LOOP · 140 BPM
PLAYED AT BAR 132 · LANDS ON BAR 133

On crash, snare, mid tom, floor tom and kick. 71 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 133. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 147

LOOP · 140 BPM
PLAYED AT BAR 147 · LANDS ON BAR 148

On crash, hi-hat, snare, mid tom, floor tom and kick. 60 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 148. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in KID OF DARKNESS (correct)?

14 distinct fills, played 24 times: bars 9, 17, 25, 47, 51 and 55, and 10 more places.

What is the hardest fill in KID OF DARKNESS (correct)?

The one at bar 64, at 82 out of 100. 151 bars of 4/4 at 140 BPM, about 4:17 of playing, on crash, ride, hi-hat, snare, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 151 BARS ANALYSED