KILLSWITCH ENGAGE · DRUM FILLS

The drum fills in Reject Yourself

14 fills to learn, played 39 times across 268 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
194 BPM
TIME
3/4
BARS
268
LENGTH
4:38
DIFFICULTY
50/100

Bar 4, and 11 more times

LOOP · 194 BPM
PLAYED AT BARS 4, 12, 20, 72 AND 80, AND 7 MORE PLACES · LANDS ON BAR 5

On crash, snare and kick. 32 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 5. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 8, and 1 more time

LOOP · 194 BPM
PLAYED AT BARS 8 AND 76 · LANDS ON BAR 9

On crash, snare, high tom, mid tom, floor tom and kick. 35 out of 100 -- a fair first song -- and what decides that is how many notes a second it asks for. In the song it lands on bar 9. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28

LOOP · 194 BPM
PLAYED AT BAR 28 · LANDS ON BAR 29

On snare, high tom, mid tom, floor tom and kick. 44 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 52, and 1 more time

LOOP · 194 BPM
PLAYED AT BARS 52 AND 100 · LANDS ON BAR 53

On crash, snare, high tom and kick. 33 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 53. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 67, and 1 more time

LOOP · 194 BPM
PLAYED AT BARS 67-68 · LANDS ON BAR 69

On crash, snare, high tom, mid tom, floor tom and kick. 40 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 69. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 85, and 3 more times

LOOP · 194 BPM
PLAYED AT BARS 85-88 · LANDS ON BAR 89

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 46 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 104

LOOP · 194 BPM
PLAYED AT BAR 104 · LANDS ON BAR 105

On crash, snare, high tom, mid tom, floor tom and kick. 50 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 105. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 137, and 3 more times

LOOP · 194 BPM
PLAYED AT BARS 137-140 · LANDS ON BAR 141

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 47 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 141. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 144

LOOP · 194 BPM
PLAYED AT BAR 144 · LANDS ON BAR 145

On crash, snare, high tom, mid tom and kick. 52 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 145. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 207, and 1 more time

LOOP · 194 BPM
PLAYED AT BARS 207 AND 211 · LANDS ON BAR 208

On hi-hat, mid tom and floor tom. 1 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 208. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 209

LOOP · 194 BPM
PLAYED AT BAR 209 · LANDS ON BAR 210

On crash, high tom, mid tom, floor tom and kick. 21 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 210. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 217, and 1 more time

LOOP · 194 BPM
PLAYED AT BARS 217 AND 225 · LANDS ON BAR 218

On crash, snare, high tom, mid tom and kick. 19 out of 100 -- straightforward -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 218. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 221

LOOP · 194 BPM
PLAYED AT BAR 221 · LANDS ON BAR 222

On crash, snare, floor tom and kick. 49 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 222. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 228, and 3 more times

LOOP · 194 BPM
PLAYED AT BARS 228-229 AND 260-261 · LANDS ON BAR 230

On crash, snare, high tom, mid tom, floor tom and kick. 18 out of 100 -- straightforward -- and what decides that is how many notes a second it asks for. In the song it lands on bar 230. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Reject Yourself?

14 distinct fills, played 39 times: bars 4, 8, 12, 20, 28 and 52, and 24 more places.

What is the hardest fill in Reject Yourself?

The one at bar 144, at 52 out of 100. 268 bars of 3/4 -- not four -- at 194 BPM, 4:38 of playing on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

READ OFF THE SCORE ITSELF · 268 BARS ANALYSED