ASIAN KUNG-FU GENERATION · DRUM FILLS

The drum fills in Skins スキンズ

9 fills to learn, played 14 times across 128 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
125 BPM
TIME
4/4
BARS
128
LENGTH
4:02
DIFFICULTY
69/100

Bar 1

LOOP · 125 BPM
PLAYED AT BAR 1 · LANDS ON BAR 2

On snare and mid tom. 30 out of 100 -- a fair first song -- and what decides that is how much of it falls off the beat. In the song it lands on bar 2. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 33

LOOP · 125 BPM
PLAYED AT BAR 33 · LANDS ON BAR 34

On hi-hat, snare and kick. 72 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 34. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 56, and 2 more times

On crash, hi-hat, snare, mid tom, floor tom and kick. 36 out of 100 -- a fair first song -- and what decides that is how often it moves around the kit. In the song it lands on bar 59. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 86

LOOP · 125 BPM
PLAYED AT BAR 86 · LANDS ON BAR 87

On mid tom, floor tom and kick. 51 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 87. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 97, and 1 more time

LOOP · 125 BPM
PLAYED AT BARS 97-98 · LANDS ON BAR 99

On snare and kick. 26 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 99. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 112, and 1 more time

LOOP · 125 BPM
PLAYED AT BARS 112 AND 124 · LANDS ON BAR 113

On hi-hat, snare and kick. 74 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 113. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 116

LOOP · 125 BPM
PLAYED AT BAR 116 · LANDS ON BAR 117

On hi-hat, snare and kick. 85 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 117. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 120, and 1 more time

LOOP · 125 BPM
PLAYED AT BARS 120-121 · LANDS ON BAR 122

On crash, hi-hat, snare, high tom, mid tom, floor tom and kick. 80 out of 100 -- hard -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 122. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 128

LOOP · 125 BPM
PLAYED AT BAR 128

On crash, snare and kick. 33 out of 100 -- a fair first song -- and what decides that is the independence between the hands and the feet.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Skins スキンズ?

9 distinct fills, played 14 times: bars 1, 33, 56-58, 86, 97-98 and 112, and 4 more places.

What is the hardest fill in Skins スキンズ?

The one at bar 116, at 85 out of 100. 128 bars of 4/4 at 125 BPM, about 4:02 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 128 BARS ANALYSED