SUPERSONIC DRAGON WAGON · DRUM FILLS

The drum fills in Strange Illusion

12 fills to learn, played 17 times across 100 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
63 BPM
TIME
4/4
BARS
100
LENGTH
6:21
DIFFICULTY
68/100

Bar 8, and 1 more time

LOOP · 63 BPM
PLAYED AT BARS 8 AND 48 · LANDS ON BAR 9

On ride, snare, mid tom and kick. 58 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 9. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 16, and 3 more times

LOOP · 63 BPM
PLAYED AT BARS 16, 32, 36 AND 96 · LANDS ON BAR 17

On crash, hi-hat, snare, mid tom, floor tom and kick. 57 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 17. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 28

LOOP · 63 BPM
PLAYED AT BAR 28 · LANDS ON BAR 29

On crash, ride, snare, mid tom and kick. 68 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 29. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 56

LOOP · 63 BPM
PLAYED AT BAR 56 · LANDS ON BAR 57

On crash, hi-hat, snare and kick. 72 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 57. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 60, and 1 more time

LOOP · 63 BPM
PLAYED AT BARS 60 AND 62 · LANDS ON BAR 61

On crash, snare, mid tom, floor tom and kick. 56 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 61. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 64

LOOP · 63 BPM
PLAYED AT BAR 64 · LANDS ON BAR 65

On crash, snare, mid tom, floor tom and kick. 61 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 65. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 72

LOOP · 63 BPM
PLAYED AT BAR 72 · LANDS ON BAR 73

On crash, snare, floor tom and kick. 62 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 73. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 76

LOOP · 63 BPM
PLAYED AT BAR 76 · LANDS ON BAR 77

On crash, hi-hat, snare and kick. 66 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 77. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 80

LOOP · 63 BPM
PLAYED AT BAR 80 · LANDS ON BAR 81

On crash, snare, mid tom and kick. 58 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 81. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 88

LOOP · 63 BPM
PLAYED AT BAR 88 · LANDS ON BAR 89

On crash, snare and kick. 67 out of 100 -- demanding -- and what decides that is the independence between the hands and the feet. In the song it lands on bar 89. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 92

LOOP · 63 BPM
PLAYED AT BAR 92 · LANDS ON BAR 93

On crash, hi-hat, snare, mid tom and kick. 62 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 93. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 100

LOOP · 63 BPM
PLAYED AT BAR 100

On crash, ride, snare, mid tom and kick. 57 out of 100 -- a step up -- and what decides that is the independence between the hands and the feet.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Strange Illusion?

12 distinct fills, played 17 times: bars 8, 16, 28, 32, 36 and 48, and 11 more places.

What is the hardest fill in Strange Illusion?

The one at bar 56, at 72 out of 100. 100 bars, 6:21, at 63 BPM: slow enough that every note is exposed. Crash, ride, hi-hat, snare, mid tom, floor tom and kick and nothing else.

READ OFF THE SCORE ITSELF · 100 BARS ANALYSED