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Summoning Redemption · Morbid Angel

EXERCISE 17 OF 44
Groove M (a two-bar phrase)
231 / 320 BARS COVERED
0 / 44 PASSED · 15 BARS LIT · IN THE PART I, PART U, PART K
CHORUS
CHORUS 2
CHORUS 3
PART I
PART U
PART K
PART U
CHORUS 4
OUTRO 2
6 groovesBIUEK+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 7
FILL · 9
LAND · 9
RUN · 1
JOIN · 7
LINK · 5
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Summoning Redemption on drums

320 bars at 180 BPM -- fast, and 7:03 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

77 out of 100: demanding, mostly on how many notes a second it asks for.

TEMPO
180 BPM
TIME
4/4
BARS
320
LENGTH
7:03
DIFFICULTY
77/100

silence through bars 1-4, ride through bars 5-40, hi-hat through bars 41-56, ride through bars 57-72, hi-hat through bars 73-88 and ride through bars 89-112, and 15 more changes after that.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 5-7, 9-11 and 13-15, and 36 more places -- 33.1% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    5                6
    1e+a2e+a3e+a4e+a 1e+a2e+a3e+a4e+a
CC |x---------------|----------------|
RD |----x---x---x-xx|x---x---x-------|
SD |--------x-------|--------x-------|
FT |----------------|------------x---|
BD |xxxxxxxxxxxxxxxx|xxxxxxxxxxxxxxxx|
Summoning Redemption -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

9 fills to learn, played 86 times: bars 41, 42, 43, 44, 53, 54 and 80 more.

What the course does

It cuts the song into 34 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- B -- 1 exercise, about 16 minutes.
  2. The grooves the song is built on -- U, D -- 3 exercises, about 35 minutes.
  3. Through the Chorus and Part E -- 3 exercises, about 29 minutes.
  4. Bars 41-76 -- 6 exercises, about 28 minutes.
  5. Through the Chorus 3 and Part I -- 3 exercises, about 22 minutes.
  6. Through Part I -- 1 exercise, about 19 minutes. Open above.
  7. Through Part I -- 1 exercise, about 15 minutes.
  8. Through Part I -- 2 exercises, about 31 minutes.
  9. and 5 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Summoning Redemption?

180 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Summoning Redemption hard to play on drums?

77 out of 100: demanding, mostly on how many notes a second it asks for. The beat itself is 62 out of 100; the rest of the number is everything around it.

How long is the drum part?

320 bars, about 7:03 at the written tempo. The course breaks it into 34 exercises over 13 sittings, about 25 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Summoning Redemption?

9 fills to learn, played 86 times: bars 41, 42, 43, 44, 53, 54 and 80 more.

READ OFF THE SCORE ITSELF · 320 BARS ANALYSED