Super Mario Bros. Theme · Koji Kondo

37 bars of 4/4 at a walking 97 BPM, 1:32 of playing, on hi-hat, snare and kick.

Hip Hop / Reggae90 to 119 BPMFour drums or fewer
TEMPO
97 BPM
TIME
4/4
BARS
37
LENGTH
1:32
DIFFICULTY
61/100
THE BEAT

One bar, and 43% of the song

The beat the song is built on is one bar, played through bars 2-13 and 18-21 -- 43.2% of every bar the kit plays. Learn that one and most of the song is already under your hands.

LOOP · 97 BPM
SUPER MARIO BROS. THEME · BAR 2
THE SHAPE

How the song is built

37 bars across 5 sections: 33 keep time. The longest unbroken stretch of time is bars 1-13.

CHORUS
PART A
CHORUS 2
OUTRO
OUTRO 2
3 groovesBACFill into the next barFill that ends a sectionInto the next partStop / hitRest

Questions

What BPM is Super Mario Bros. Theme?

97 BPM, in 4/4, with the time kept in thirty-second notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Super Mario Bros. Theme hard to play on drums?

61 out of 100, a step up from a first song, and the work is in how fine the subdivision is. The beat itself is 48 out of 100; the rest of the number is everything around it.

How long is the drum part?

37 bars, about 1:32 at the written tempo. The course breaks it into 14 exercises over 4 sittings, about 27 minutes each.

What do I need on the kit?

hi-hat, snare and kick. Three pieces and no more -- this one is playable on almost anything with a kick, a snare and something to keep time on.

READ OFF THE SCORE ITSELF · 37 BARS ANALYSED
AT THIS LEVEL

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