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Tank! Cowboy Bebop · Seatbelts

Tank! Cowboy Bebop · Seatbelts
EXERCISE 11 OF 47
Run F1 · Part F (bars 6-25)
64 / 118 BARS COVERED
0 / 47 PASSED · 20 BARS LIT · IN THE PART F
PART F
PART I
PART O
CHORUS
OUTRO
OUTRO 2
7 groovesTFIOC+2Fill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 8
FILL · 10
LAND · 10
RUN · 1
JOIN · 7
LINK · 5
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Tank! Cowboy Bebop on drums

118 bars of 4/4 at 137 BPM, about 3:27 of playing, on crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

78 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
137 BPM
TIME
4/4
BARS
118
LENGTH
3:27
DIFFICULTY
78/100

snare through bars 1-2, silence through bars 3-6, hi-hat through bars 7-60, snare through bars 61-62, hi-hat through bars 63-112 and snare through bars 113-114, and 1 more change after that.

The beat

The beat the song is built on is one bar, played through bars 51, 53-54 and 63-65, and 9 more places -- 25.2% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    54
    1e+a2e+a3e+a4e+a
HH |x-x-x-x-x-x-x-x-|
SD |-g---g-x-gg-x--g|
BD |x--x--x-x--x--x-|
Tank! Cowboy Bebop -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

10 fills to learn, played 28 times: bars 35, 36, 44, 45, 46, 50 and 22 more.

What the course does

It cuts the song into 36 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- T -- 3 exercises, about 29 minutes.
  2. The grooves the song is built on -- E -- 1 exercise, about 16 minutes.
  3. The grooves the song is built on -- I -- 3 exercises, about 29 minutes.
  4. Through Part F -- 3 exercises, about 35 minutes.
  5. Through Part F and Part I -- 3 exercises, about 30 minutes. Open above.
  6. Through Part F and Part I -- 3 exercises, about 13 minutes.
  7. Through Part I and Part O -- 3 exercises, about 29 minutes.
  8. Through Part O and Part I -- 7 exercises, about 28 minutes.
  9. and 4 more sittings after that.
START THE COURSE ↑

Questions

What BPM is Tank! Cowboy Bebop?

137 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Tank! Cowboy Bebop hard to play on drums?

78 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 76 out of 100; the rest of the number is everything around it.

How long is the drum part?

118 bars, about 3:27 at the written tempo. The course breaks it into 36 exercises over 12 sittings, about 27 minutes each.

What do I need on the kit?

crash, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Tank! Cowboy Bebop?

10 fills to learn, played 28 times: bars 35, 36, 44, 45, 46, 50 and 22 more.

READ OFF THE SCORE ITSELF · 118 BARS ANALYSED