Werewolf: Remake · Destination Point

165 bars at 190 BPM -- fast, and 3:28 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

Hip Hop / ReggaeElectronic150 BPM and up
TEMPO
190 BPM
TIME
4/4
BARS
165
LENGTH
3:28
DIFFICULTY
59/100
THE BEAT

One bar, and 20% of the song

The beat the song is built on is one bar, played through bars 45-47, 49 and 53-55, and 12 more places -- 20.1% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

LOOP · 190 BPM
WEREWOLF: REMAKE · BAR 45
THE BEAT, WRITTEN OUT →
THE FILLS

Where it comes off the beat

18 fills to learn, played 51 times: bars 4, 8, 12, 16, 20, 24 and 45 more.

LOOP · 190 BPM
BAR 4 · LANDS ON BAR 5 · PLAYED 2 TIMES
LOOP · 190 BPM
BAR 8 · LANDS ON BAR 9 · PLAYED 2 TIMES
LOOP · 190 BPM
BAR 20 · LANDS ON BAR 21
LOOP · 190 BPM
BARS 24-26 · LANDS ON BAR 27 · PLAYED 3 TIMES

14 more fills are written out on the fills page.

EVERY FILL, WRITTEN OUT →
THE SHAPE

How the song is built

167 bars across 18 sections: 81 keep time, 51 are fills, 10 are stops and 3 are silent. The longest unbroken stretch of time is bars 110-115.

PART A
PART D
PART J
CHORUS
CHORUS 2
CHORUS 5
OUTRO
12 groovesPAJVD+7Fill into the next barFill that ends a sectionInto the next partStop / hitRest

Questions

What BPM is Werewolf: Remake?

190 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Werewolf: Remake hard to play on drums?

59 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 33 out of 100; the rest of the number is everything around it.

How long is the drum part?

165 bars, about 3:28 at the written tempo. The course breaks it into 64 exercises over 19 sittings, about 26 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Werewolf: Remake?

18 fills to learn, played 51 times: bars 4, 8, 12, 16, 20, 24 and 45 more.

READ OFF THE SCORE ITSELF · 165 BARS ANALYSED
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