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Youth Gone Wild · Skid Row

EXERCISE 10 OF 37
Groove F (a two-bar phrase)
67 / 97 BARS COVERED
0 / 37 PASSED · 7 BARS LIT
CHORUS
PART H
PART K
CHORUS 2
PART H
PART K
CHORUS 3
PART Q
OUTRO
OUTRO 2
5 groovesCHKQSFill into the next barFill that ends a sectionInto the next partStop / hitRest
GROOVE · 6
FILL · 8
LAND · 8
RUN · 1
JOIN · 6
LINK · 2
SECTION · 5
WHOLE SONG · 1
ABOUT THIS DRUM PART

How to play Youth Gone Wild on drums

97 bars of 4/4 at 117 BPM, about 3:19 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

67 out of 100: demanding, mostly on the independence between the hands and the feet.

TEMPO
117 BPM
TIME
4/4
BARS
97
LENGTH
3:19
DIFFICULTY
67/100

toms through bars 1-2, hi-hat through bars 3-64, ride through bars 65-71, toms through bars 72-80 and hi-hat through bars 81-97.

The beat

The beat the song is built on is a 2-bar phrase, played through bars 3-5, 7-9 and 29-31, and 7 more places -- 30.9% of every bar the kit plays. That is the spine of it; everything else is what happens around it.

    3                4
    1e+a2e+a3e+a4e+a 1e+a2e+a3e+a4e+a
CC |x---------------|--------------X-|
HH |----o---o---o---|o---o---o---o---|
SD |----X-------X---|----X-------X-X-|
BD |--x-x---x---x--x|x---x---x---x-x-|
Youth Gone Wild -- the groove · x hit · o open hi-hat · g ghost note · r cross-stick · X accent

The fills

8 fills to learn, played 17 times: bars 1, 2, 12, 20, 22, 24 and 11 more.

What the course does

It cuts the song into 28 exercises -- the grooves, the fills, and the joins between sections, which is where players actually come off -- and puts them in the order a teacher would. Each one opens on a reduction you can already play and adds the notes back a rung at a time, with a tempo to reach and a gate to pass before the next.

  1. The grooves the song is built on -- C -- 3 exercises, about 18 minutes.
  2. The grooves the song is built on -- H -- 3 exercises, about 24 minutes.
  3. The grooves the song is built on -- K -- 3 exercises, about 34 minutes.
  4. Through the Chorus and Part H -- 5 exercises, about 32 minutes. Open above.
  5. Bars 13-38 -- 8 exercises, about 30 minutes.
  6. Bars 46-66 -- 6 exercises, about 34 minutes.
  7. Bars 63-81 -- 8 exercises, about 30 minutes.
  8. The whole song -- 1 exercise, about 10 minutes.
START THE COURSE ↑

Questions

What BPM is Youth Gone Wild?

117 BPM, in 4/4, with the time kept in sixteenth notes. The room plays it at any tempo from a quarter of that up to the written one, against the record where the record can follow.

Is Youth Gone Wild hard to play on drums?

67 out of 100: demanding, mostly on the independence between the hands and the feet. The beat itself is 34 out of 100; the rest of the number is everything around it.

How long is the drum part?

97 bars, about 3:19 at the written tempo. The course breaks it into 28 exercises over 8 sittings, about 27 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Youth Gone Wild?

8 fills to learn, played 17 times: bars 1, 2, 12, 20, 22, 24 and 11 more.

READ OFF THE SCORE ITSELF · 97 BARS ANALYSED