Alive · Nekromantix

20 bars at 160 BPM -- fast, and 0:30 of it without a break -- on ride, hi-hat, snare and kick.

Punk150 BPM and upFour drums or fewer
TEMPO
160 BPM
TIME
4/4
BARS
20
LENGTH
0:30
DIFFICULTY
52/100
THE BEAT

One bar, and 44% of the song

The beat the song is built on is one bar, played through bars 11-16 and 19-20 -- 44.4% of every bar the kit plays. Learn that one and most of the song is already under your hands.

LOOP · 160 BPM
ALIVE · BAR 11
THE SHAPE

How the song is built

20 bars across 3 sections: 16 keep time and 2 are silent. The longest unbroken stretch of time is bars 10-20.

COUNT-IN
OUTRO
OUTRO 2
3 groovesFCS1Fill into the next barFill that ends a sectionInto the next partStop / hitRest

Questions

What BPM is Alive?

160 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Alive hard to play on drums?

52 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 21 out of 100; the rest of the number is everything around it.

How long is the drum part?

20 bars, about 0:30 at the written tempo. The course breaks it into 8 exercises over 3 sittings, about 26 minutes each.

What do I need on the kit?

ride, hi-hat, snare and kick. Nothing in the part asks for anything else.

READ OFF THE SCORE ITSELF · 20 BARS ANALYSED
AT THIS LEVEL

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