AKUMA DOLLZ · DRUM FILLS

The drum fills in Curse of Vengeance

13 fills to learn, played 17 times across 170 bars. Two fills that share a rhythm and differ only in how they are spread round the toms are one fill here, learned once and orchestrated twice.

TEMPO
145 BPM
TIME
4/4
BARS
170
LENGTH
4:41
DIFFICULTY
76/100

Bar 2

LOOP · 145 BPM
PLAYED AT BAR 2 · LANDS ON BAR 3

On snare, mid tom, floor tom and kick. 68 out of 100 -- demanding -- and what decides that is how much of it falls off the beat. In the song it lands on bar 3. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 4

LOOP · 145 BPM
PLAYED AT BAR 4 · LANDS ON BAR 5

On snare, mid tom, floor tom and kick. 68 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 5. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 8

LOOP · 145 BPM
PLAYED AT BAR 8 · LANDS ON BAR 9

On crash, ride, snare and kick. 99 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 9. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 11, and 1 more time

LOOP · 145 BPM
PLAYED AT BARS 11-12 · LANDS ON BAR 13

On crash, ride, snare, mid tom and kick. 90 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 13. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 27

LOOP · 145 BPM
PLAYED AT BAR 27 · LANDS ON BAR 28

On crash, snare and kick. 65 out of 100 -- demanding -- and what decides that is how many notes a second it asks for. In the song it lands on bar 28. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 56

LOOP · 145 BPM
PLAYED AT BAR 56 · LANDS ON BAR 57

On crash, hi-hat, snare, mid tom and kick. 59 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 57. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 63, and 1 more time

LOOP · 145 BPM
PLAYED AT BARS 63-64 · LANDS ON BAR 65

On crash, snare and kick. 86 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 65. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 71

LOOP · 145 BPM
PLAYED AT BAR 71 · LANDS ON BAR 72

On crash, snare, mid tom and kick. 51 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 72. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 121, and 1 more time

LOOP · 145 BPM
PLAYED AT BARS 121-122 · LANDS ON BAR 123

On hi-hat, snare, mid tom and kick. 100 out of 100 -- hard -- and what decides that is how many notes a second it asks for. In the song it lands on bar 123. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 130

LOOP · 145 BPM
PLAYED AT BAR 130 · LANDS ON BAR 131

On snare and kick. 61 out of 100 -- a step up -- and what decides that is how many notes a second it asks for. In the song it lands on bar 131. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 137

LOOP · 145 BPM
PLAYED AT BAR 137 · LANDS ON BAR 138

On crash, hi-hat, snare, mid tom and kick. 52 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 138. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 162

LOOP · 145 BPM
PLAYED AT BAR 162 · LANDS ON BAR 163

On crash, snare, mid tom and kick. 64 out of 100 -- a step up -- and what decides that is how much of it falls off the beat. In the song it lands on bar 163. The exercise loops the figure on its own first, and the one after it puts it back: one bar of rest to count yourself in, the figure, then the landing with the time still running. Getting out of a fill is the half most people never practise.

Bar 169, and 1 more time

LOOP · 145 BPM
PLAYED AT BARS 169-170

On crash, snare, high tom and kick. 65 out of 100 -- demanding -- and what decides that is how many notes a second it asks for.

How a fill is practised

A fill is rhythm before it is orchestration. The room plays the whole figure on the snare first, puts the feet under it second, and moves it round the toms last -- looped on its own, round and round, until the hands know it. Then it puts the fill back where it lives: a bar of rest to count in, the figure, and the downbeat it lands on, because landing square is the other half of the job.

PRACTISE THESE FILLS →

Questions

How many drum fills are in Curse of Vengeance?

13 distinct fills, played 17 times: bars 2, 4, 8, 11-12, 27 and 56, and 7 more places.

What is the hardest fill in Curse of Vengeance?

The one at bar 121, at 100 out of 100. 170 bars of 4/4 at 145 BPM, about 4:41 of playing, on crash, ride, hi-hat, snare, high tom, mid tom, floor tom, kick and hi-hat foot.

READ OFF THE SCORE ITSELF · 170 BARS ANALYSED