Fight Or Run · Backfire!

81 bars at 160 BPM -- fast, and 2:02 of it without a break -- on crash, snare and kick.

150 BPM and upFour drums or fewer
TEMPO
160 BPM
TIME
4/4
BARS
81
LENGTH
2:02
DIFFICULTY
19/100
THE BEAT

One bar, and 58% of the song

The beat the song is built on is a 2-bar phrase, played through bars 1, 3 and 5, and 6 more places -- 58% of every bar the kit plays. Learn that one and most of the song is already under your hands.

LOOP · 160 BPM
FIGHT OR RUN · BARS 10-11
THE BEAT, WRITTEN OUT →
THE SHAPE

How the song is built

81 bars across 10 sections: 65 keep time, 1 is a stop and 12 are silent. The longest unbroken stretch of time is bars 6-33.

CHORUS
PART G
CHORUS 2
PART G
PART J
CHORUS 3
OUTRO
6 groovesAGJS2S5+1Fill into the next barFill that ends a sectionInto the next partStop / hitRest

Questions

What BPM is Fight Or Run?

160 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Fight Or Run hard to play on drums?

19 out of 100: straightforward, and the one thing to watch is the independence between the hands and the feet. The beat itself is 14 out of 100; the rest of the number is everything around it.

How long is the drum part?

81 bars, about 2:02 at the written tempo. The course breaks it into 16 exercises over 4 sittings, about 29 minutes each.

What do I need on the kit?

crash, snare and kick. Three pieces and no more -- this one is playable on almost anything with a kick, a snare and something to keep time on.

READ OFF THE SCORE ITSELF · 81 BARS ANALYSED
AT THIS LEVEL

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