Collateral Damage (AI) · Fit For An Autopsy

204 bars at 220 BPM -- fast, and 3:43 of it without a break -- on crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick.

Metalcore / HardcoreProgressive150 BPM and upAdvanced
TEMPO
220 BPM
TIME
4/4
BARS
204
LENGTH
3:43
DIFFICULTY
63/100
THE BEAT

One bar, and 8% of the song

The beat the song is built on is one bar, played through bars 91-94, 100 and 173-174, and 4 more places -- 8% of every bar the kit plays. This one moves around more than most: the beat is where to start, not the whole job.

LOOP · 220 BPM
COLLATERAL DAMAGE (AI) · BAR 173
THE BEAT, WRITTEN OUT →
THE FILLS

Where it comes off the beat

21 fills to learn, played 58 times: bars 3, 19, 26, 29, 34, 39 and 52 more.

LOOP · 220 BPM
BAR 3 · LANDS ON BAR 4
LOOP · 220 BPM
BAR 19 · LANDS ON BAR 20
LOOP · 220 BPM
BAR 26 · LANDS ON BAR 27 · PLAYED 5 TIMES
LOOP · 220 BPM
BAR 29 · LANDS ON BAR 30

17 more fills are written out on the fills page.

EVERY FILL, WRITTEN OUT →
THE SHAPE

How the song is built

204 bars across 21 sections: 78 keep time, 58 are fills, 47 are stops and 4 are silent. The longest unbroken stretch of time is bars 6-18.

PART E
PART R
PART Z
PART AP
CHORUS
OUTRO
OUTRO 2
16 groovesIAPEJZ+11Fill into the next barFill that ends a sectionInto the next partStop / hitRest

Questions

What BPM is Collateral Damage (AI)?

220 BPM, in 4/4, with the time kept in sixteenth notes. At that speed the sixteenth notes are the whole difficulty, so the room will take it down to a quarter of it and climb back.

Is Collateral Damage (AI) hard to play on drums?

63 out of 100, a step up from a first song, and the work is in the independence between the hands and the feet. The beat itself is 38 out of 100; the rest of the number is everything around it.

How long is the drum part?

204 bars, about 3:43 at the written tempo. The course breaks it into 73 exercises over 20 sittings, about 28 minutes each.

What do I need on the kit?

crash, ride, hi-hat, snare, high tom, mid tom, floor tom and kick. That is most of a full kit; the part moves around it rather than sitting in one place.

How many fills are in Collateral Damage (AI)?

21 fills to learn, played 58 times: bars 3, 19, 26, 29, 34, 39 and 52 more.

READ OFF THE SCORE ITSELF · 204 BARS ANALYSED
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